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The adventures of tintin the game
The adventures of tintin the game





the adventures of tintin the game

Tintin arrived on the control room and confronts Allan. Snowy enter the cell and freed Tintin, they escape of the cell and goes to the control room where Allan was, on the way, he finds Captain Archibald Haddock, the former captain of the ship. Allan decided to keep Tintin on cell and wait he talks. A man named Allan Thompson enter in the cell and force Tintin to say where is his scroll, but he refused. Snowy come to the ship Karaboudjan and enter it. Behind Tintin, another man knocks Tintin cold.Īfter they drive away with the Bird Brothers' scroll and Tintin, Snowy decides to follow, after hiding from the men. Tintin is about to thank them, when one of the men says that they have found the scroll. But just then, somebody knocks out the Bird Brothers. After Tintin is led to a dead end, the Bird Brothers think they have won. Tintin follows, only to be chased by car. After he looks for both the Unicorns, (one of them is his) the Bird Brothers escape from Tintin, taking the scroll with them. Tintin defeats them and takes the key from Max. The Bird Brothers find him in there and attack him. When he gets back out, he makes his way to the Naval Room. Tintin follows, and ends up in a dark room. After Tintin gets into the house, he notices the Bird Brothers going to the Naval Room, and then taking an elevator down. The door leads to an underground passage to Marlinspike, but the Bird Brothers are aware of it and have it guarded. Snowy finds a passage that leads to a door, and steps on a button, opening the door for Tintin. Snowy follows the rat scent to a hole too small for Tintin, so Snowy goes in. Then, Snowy chases a rat, and Tintin follows.

the adventures of tintin the game

After climbing over the walls, Tintin runs to the front door, but decides that entering the front door is too dangerous, so he goes to one of the side doors. Snowy and Tintin come to Marlinspike Hall. But in the rush, Max drops his hat, giving Snowy the means to take Tintin to Marlinspike. By the time Tintin defeats them, Max and the model are gone. Tintin pursues them, but Max sends men to slow Tintin down, and it works. Nestor catches the Unicorn model, and runs away with Max and the other man. Nestor tip-toes toward Tintin, then knocks the ship out of Tintin's hand. He then tells one of the men, Nestor, to go get the ship model. He stops the two other people walking with him. Then, Max, who had wanted the ship model, walks past the alleyway, and spies Tintin. The back opens, revealing a compartment, which holds a box, and inside the box is a scroll with a several numbers on it.

the adventures of tintin the game

After he turns the sails, a picture is formed (at a certain point of view). Tintin then discovers that he can turn the sails and make a picture. He looks at the book he bought, and notices a picture on the bottom left corner. He studies the model, and notices that there are markings on the sail. Tintin goes to an alley, followed by Snowy, and places the Unicorn model on a trash can. The man sees the Unicorn, and brings out a book about it, called " The Unicorn, a Legacy of Failure." There is a picture of Sir Francis Haddock on the last page. The shop owner then asks Tintin to follow him, and leads Tintin to another man with a lot of books. A person reading a newspaper follows him. Tintin holds on to the model, and then the man, one of the Bird Brothers, Max, gives up and walks away. When Tintin refuses, the man becomes frustrated and attempts to take the model from Tintin. It's already been sold," he turns to Tintin and says that he will pay ten times as much as he paid the stall owner. When the stall owner answers, "I'm afraid you're too late. Then, somebody cuts in and asks how much money it costs. The stall owner says about seventy, and Tintin pays fifty, but the stall owner doesn't mind. Tintin likes the model, and because Snowy looks so excited about it, he asks how much it costs. After Snowy finds Tintin again, Snowy leads Tintin to the stall where he discovered the Unicorn model. Tintin then notices that Snowy is missing, and calls out to him. The game begins when Snowy wanders away from Tintin, who is checking out a stall, and sniffs out the model of the Unicorn. 2.4 Mini-Bosses (Tintin & Haddock Mode).







The adventures of tintin the game